Introduction

For any curious minds that are looking for book suggestions, here is my top reads in different categories that I believe you will gain a lot from reading.

Current Readings:

Behavioural Mathematics for Game AI By Dave Mark

Make It Stick By Mark A. McDaniel & Peter C Brown

Level Design Concept, Theory & Practice By Rudolf Kremers

Marketing & Biz

This Is Marketing by Seth Godin

Start with Why by Simon Sinek

Contagious By Jonah Berger

Pshycology

The Power of Habit By Charles Duhigg

Never Split the Difference By Chris Voss

Hooked: How to Build Habit-Forming Products By Julie Li, Nir Eyal

Algorithms to Live By By Brian Christian, Tom Griffiths

The Design of Everyday Things By Don Norman

Drive By Daniel H. Pink

Thinking, Fast and Slow By Daniel Kahneman

Blink By Malcolm Gladwell

Misbehaving By Richard Thaler

Art of Seduction By Robert Greene

Philosophy

How to Think Like a Roman Emperor By Donald Robertson

The Subtle Art of Not Giving a Fuck By Mark Manson

Power Moves By Adam Grant

Unfu*k Yourself By Gary John Bishop

Games Related

Blood, Sweat and Pixels By Jason Schreier

Board Game Design Advice: From The Best In The World By Gabe Barrett

Actionable Gamification By Yu-kai Chou

The Game Changer By Dr Jason Fox

Managment

Blood, Sweat and Pixels By Jason Schreier

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Contact

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